Famous victory heart
Your team is two goals ahead of a powerful opponent in the away game, and it seems impossible for many people to win. After all, this is your first professional game, and losing two goals is considered an excellent performance, but you are still unwilling to give up in front of "generally speaking", so you have been fighting until the last moment …
The goal is to win the game against Osasuna.
Reward 50,000 experience!
Get energy thirty!
Get training skills "Team training effect increased by 10% for one week"!
Get the competition skills [tenacious fighting spirit]!
Chang Sheng was dumbfounded when he saw these rewards.
These rewards are not too much, are they?
Team training effect increased by 10%! What is that thing?
Ever-victorious teams have seen the best training effect increase by 3% before … This is 10%. The only pity is that it lasts for a short time, only one week … But a week is also very precious for yourself now!
What is the other "tenacious fighting spirit"?
And it’s a competitive skill!
Competition skills!
Up to now, he also has a competition skill, that is, he can run in every competition. This competition skill is pitiful, and it is very difficult to acquire a competition skill!
I didn’t expect such a person to reward a competition skill.
He looked at [indomitable fighting spirit] again. The skill discovery of this game means that when the team falls behind, the chances of successful attack in the last ten minutes of the game will increase by 10%.
There is a note later. This success rate does not mean that the goal rate is successful, but that your attack will eventually form an effective shot, which means shooting at the door frame.
So this is to increase the chances of effective shooting instead of directly increasing the chances of scoring, but isn’t scoring achieved through various effective shooting?
This skill looks good, but for the winning team at present, it can’t make it to the last nine rounds of the league. What the team needs now is a lot of physical fitness, not some backward goal. This skill can only be played if the team is behind, but its own tactical arrangement is to guard against death and try to win a goal without losing it. If this skill is lost, it will be lost at all. You have to make the skill of "running immortal"
But to be able to reward a competition skill, a competition skill that I have never seen before, is this the main line?
If it’s not that it’s not a main line, it’s always better than it is. It’s almost recognized that he has unconsciously completed a main line.
And this is for the game against Osasuna … But the game against Osasuna was three days ago!
Although he hasn’t paid attention to the coach master these days, he hasn’t heard anything at the beginning …
"What is this?" He asked in his own spiritual world
The horse rang with a cold voice. "This is an achievement."
"achievement?"
"Achievement is random, but the reward is more generous than usual, but it is more difficult," explained the voice.
The reward is generous and always wins. I have seen a little reward for a competition skill and training skill, and the training skill effect is so horrible! It’s really rich
It’s difficult … it’s really difficult, because almost the world doesn’t believe that Hertha can beat Osasuna, the first in the league, away from home, and is still two goals behind.
"You said it was random. Isn’t there any rule?"
"There is no need to meet some specific conditions to trigger different achievements. The conditions are different. There is no repetition. For example, this must first meet the condition of away from home, and then meet the condition of strong opponents. Then, the more you fall behind in the game, the higher the trigger probability. Your team fell behind by two goals at that time, which is just the trigger base condition …"
"Is it better to be rewarded if you lag behind by more goals?" Ever-victorious interjected
"Of course, the greater the difficulty, the richer the reward, which is inevitable."
"Um … continue to introduce"
"But even if all the conditions are met, it is not necessarily possible to trigger this cause. You need the most important factor, which is in yourself."
"Me?" He always wins. What’s his secret?
"But if you choose to give up your destiny like most people in that situation, then this achievement will not appear at all. If you really don’t lose and don’t want to give up the victory, it will only appear at the last minute. It can be said that this achievement is designed by those warriors who are willing to fight to the last second."
Changsheng suddenly realized when he heard this.
This system design is really smart enough … it can judge for itself according to the environment at that time.
Should he be glad that he didn’t intend to lose from the beginning?
If he had been a little hesitant and afraid, he wouldn’t have had this and he wouldn’t have won such a generous reward.
Speaking of rewards …
Ever-victorious turned his attention to those two skills.
Eyes shining like saw Baoshan light.
Of course, the competition skills are very good, but the most important thing for him now is that the training effect of that team will be improved by 10%
This is what he needs most.
But now he has a team training effect plus three percent skills in play, and he is not sure whether this can be done at the same time.
After all, the same type of training skills cannot be superimposed, which makes this the basic rule.
But maybe achievement rewards will be a little different?
He asked Tong with such questions.
As a result, he was given an overjoyed answer, "Achievement rewards can be superimposed without rules."
Then what is there to say?
Ever-victorious consciousness will directly drop this skill.
In this way, the effect of his team’s physical training has increased by 13%. Although it took a week, he believes that it is also significant for the team’s promotion